01_Introduction_and_project_overview
02_Setting_up_the_initial_card_and_organizing_our_scene
03_Creating_a_color_correction_and_transformation_pipeline_early
04_Matching_the_transformation_from_one_card_to_the_next
05_Continuing_card_transformations
06_Fixing_rotation_issues_with_a_few_of_our_tiles
07_Creating_an_axis_controller_for_our_entire_sky
08_Blending_edges_using_the_ScanlineRender_Z-blend_properties
09_Rotating_our_sky_to_match_the_Sun_placement
10_Color_correcting_our_entire_sky_to_match_the_scene
11_Fixing_small_issues_in_NUKE_with_the_RotoPaint_node
12_Fixing_small_issues_in_Photoshop_with_Content-Aware_Healing
13_Filling_a_hole_in_the_sky_with_a_separate_sky_section
14_Lightwrapping_and_merging_our_sky_render_with_our_foreground