01 01 介绍和项目概述(01 01 Introduction and Project Overview)
02 01 下载VisualStudio和Unity工具(02 01 Downloading Visual Studio and Unity Tools)
02 02 C讨论# 原则(02 02 Discussing C# Principles)
02 03 学习范围(02 03 Learning About Scope)
02 04 使用VisualStudio统一调试(02 04 Debugging in Visual Studio with Unity)
02 05 用数组创建卡片手(02 05 Creating a Card Hand with Arrays)
02 06 为游戏编码一个循环(02 06 Coding a Loop for a Game)
02 07 设置基本统一UI和显示(02 07 Setting up Basic Unity UI and Display)
02 08 浅谈鼠标输入(02 08 Discussing Mouse Input)
02 09 为纸牌游戏创建功能(02 09 Creating Functionality for a Card Game)
02 10 AI逻辑写作(02 10 Writing AI Logic)
02 11 制作新场景并将它们附加到构建中(02 11 Making New Scenes and Attaching Them to a Build)
02 12 论游戏逻辑(02 12 Discussing Game Logic)
02 13 可点击按钮编程(02 13 Programming a Click-able Button)
02 14 结束我们的教程(02 14 Wrapping up Our Tutorial)