001 欢迎(001 Welcome)
002 你应该知道的(002 What you should know)
003 使用练习文件(003 Using exercise files)
004 Blender规模与统一(004 Scale in Blender and Unity)
005 测试环境规模(005 Testing environment scale)
006 建筑规模测试(006 Testing the scale of the buildings)
007 建筑物建模(007 Modeling the buildings)
008 继续建筑(008 Continuing the buildings)
009 整理建筑物(009 Finishing the buildings)
010 管道建模(010 Modeling the pipes)
011 建模的通风口(011 Modeling the vents)
012 路灯与支点建模(012 Modeling the street lamp and pivot points)
013 创建人行道(013 Creating the walkways)
014 庭院造型(014 Modeling the courtyard)
015 UV测绘建筑(015 UV mapping the building)
016 UV测绘管道和通风孔(016 UV mapping the pipes and vent)
017 UV测绘人行道(017 UV mapping the walkways)
018 为建筑物创造纹理(018 Creating textures for the building)
019 为路径创建纹理(019 Creating texture for the pathway)
020 创建管道的颜色和法线贴图(020 Creating color and normal maps for the pipes)
021 创建无缝纹理(021 Creating seamless textures)
022 Blender出口模式(022 Exporting models from Blender)
023 统一场景(023 Arranging the scene in Unity)
024 变换, 对撞机, 材料(024 Transforms, colliders, and materials)
025 在统一中创建地形(025 Creating a terrain in Unity)
026 结论和下一步(026 Conclusion and next steps)
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