01_介绍和项目概述(01_Introduction_and_project_overview)

02_目的和目标(02_Objectives_and_goals)

03_心灵地图和时间管理(03_Mind_map_and_time_management)

04_了解引用编辑器(04_Understanding_the_reference_editor)

05_开始建造前处理块(05_Starting_to_build_the_pre-treatment_block)

06_继续模型前处理块(06_Continuing_to_model_the_pre-treatment_block)

07_调整前处理块尺寸(07_Adjusting_dimensions_of_the_pre-treatment_block)

08_创建连接器螺栓(08_Creating_the_connector_bolt)

09_使用螺栓在细节中添加(09_Using_the_bolt_to_add_in_details)

10_创建管接头(10_Creating_a_pipe_connector)

11_建立的管道结构(11_Build_the_plumbing_structure)

12_挤压顶管(12_Extruding_the_top_pipe)

13_组织的结构和测试渲染(13_Organizational_structure_and_test_render)

14_开始打造支柱(14_Starting_to_build_the_pillar)

15_修复一个潜在的几何问题(15_Fixing_a_potential_geometry_issue)

16_继续向支柱添加详细信息(16_Continuing_to_add_details_to_the_pillar)

17_组织结构的支柱(17_Organizational_structure_of_the_pillar)

18_快速看看墙上(18_Taking_a_quick_look_at_the_wall)

19_看看前面的栏杆结构(19_Looking_at_the_front_railing_structure)

20_开始建造后处理块(20_Starting_to_build_the_post-treatment_block)

21_详细说明治疗后块(21_Detailing_the_post-treatment_block)

22_看着一些独特的管接头(22_Looking_at_some_unique_pipe_connectors)

23_开始的管道结构(23_Starting_the_plumbing_structure)

24_继续管道结构(24_Continuing_the_plumbing_structure)

25_添加一些几何修改(25_Adding_some_geometry_modifications)

26_整理的更大的管道(26_Finishing_the_larger_pipes)

27_建设大型管悬(27_Building_an_overhang_for_the_large_pipes)

28_快速看看线定义(28_Taking_a_quick_look_at_the_wire_definition)

29_添加一个较小的管道结构(29_Adding_a_smaller_plumbing_structure)

30_详细说明治疗后块体(30_Detailing_the_post-treatment_block_body)

31_看看治疗后块结构(31_Looking_at_the_post-treatment_block_structure)

32_开始建立最终的程序集(32_Starting_to_build_the_final_assembly_set)

33_在一些基本的几何中添加(33_Adding_in_some_basic_geometry)

34_装配前栏杆结构(34_Assembling_the_front_railing_structure)

35_创建程序集集地板(35_Creating_the_floor_for_the_assembly_set)

36_在一台照相机和几何中添加(36_Adding_in_a_camera_and_geometry)

37_看着我们最后的渲染(37_Looking_at_our_final_render)

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  • 其他 : Digital Tutors
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  • 教程简介:

    译文: 在本教程中我们将了解如何创建在玛雅人使用的动态工作流中设置的数字。在本教程中,我们将实施基于引用动态工作流,以便建立和组装数字的科幻小说集。我们开始理解我们的目标、 目标和时间管理。然后我们将前往在玛雅模型在几何中,引用的对象的要求,和最后组装我们数字组。 原文: In this tutorial we will learn to create a digital set in Maya using a dynamic workflow. Throughout the tutorial we will implement a reference based dynamic workflow to build and assemble a digital Sci-Fi set. We begin with understanding our objectives, goals, and time management. Then we will head over to Maya to model in our geometry, referencing in objects as required, and finally assembling our digital set.