01_介绍和项目概述(01_Introduction_and_project_overview)

02_Photoshop 热键和平板电脑设置(02_Photoshop_hotkeys_and_tablet_settings)

03_勾勒出不同的姿势和形状(03_Sketching_out_different_poses_and_shapes)

04_设置小妖精基地姿势(04_Setting_the_goblin_base_pose)

05_基地的涂装工艺(05_Base_painting_process)

06_基础绘画详细说明(06_Base_painting_detailing)

07_基础绘画细节继续(07_Base_painting_details-Continued)

08_勾勒出服饰(08_Sketching_out_costumes)

09_第一次甲组开始(09_Beginning_the_first_armor_set)

10_详细说明第一次的盔甲套装(10_Detailing_the_first_armor_set)

11_完成第一次的盔甲套装(11_Finishing_the_first_armor_set)

12_完成第一次的盔甲套装(12_Finishing_the_first_armor_set)

13_开始第二次的盔甲套装(13_Beginning_the_second_armor_set)

14_详细说明第二次的盔甲套装(14_Detailing_the_second_armor_set)

15_继续第二装甲套件(15_Continuing_to_detail_the_second_armor_set)

16_完成第二次的盔甲套装(16_Finishing_the_second_armor_set)

17_文件组织(17_File_organization)

18_绘画中的一些色彩(18_Painting_in_some_color)

19_准备最后的渲染图像(19_Preparing_the_image_for_final_render)

20_绘画妖精的皮肤(20_Painting_the_skin_of_the_goblin)

21_绘画的配件(21_Painting_the_accessories)

22_继续画配件(22_Continuing_to_paint_the_accessories)

23_画脸的小妖精(23_Painting_the_face_of_goblin)

24_我们的图像边缘清理行动(24_Edge_clean-up_of_our_image)

25_应用最后的润色(25_Applying_the_finishing_touches)

专辑分类:

  • 其他 : Digital Tutors
  • 文件总数:25
  • 4K
    17 人已学习
  • 收藏 举报
  • 爱给网提供海量的Photoshop资源素材免费下载, 本次作品为mp4 格式的23_画脸的小妖精(23_Painting_the_face_of_goblin), 本站编号31878240, 该Photoshop素材大小为81m, 时长为17分 23秒, 支持4K播放, 不同倍速播放 作者为Anthony Balaskas, 更多精彩Photoshop素材,尽在爱给网。

  • 教程简介:

    译文: 在本教程中我们将通过字符设计过程,以及复习各种绘画技巧。在本教程的过程中,我们将复习创建 Npc (非玩家角色) 的素描与设计过程。我们将从开始到结束,创建艺术团队搬进进一步发展可以交给一个妖精奴才的整个过程。我们 ' 将创建几个妖精穿盔甲集。最后,我们将采取那些设计之一到成品的颜色渲染。在本教程中我们 ' 将讨论绘画技法、 Photoshop 热键、 Wacom 平板电脑设置和文件结构。 原文: In this tutorial we will go through the character design process as well as go over various painting techniques. During the course of this tutorial, we will go over the sketch and design process for creating NPCs (Non-Player Characters). We will take, from beginning to end, the entire process of creating a Goblin minion that could be handed off to an art team to move into further development. We'll create several armor sets for the goblin to wear. Finally we will take one of those designs to a finished color render. Throughout the tutorial we'll discuss painting techniques, Photoshop hot keys, Wacom tablet settings, and file structuring.