1. Introduction and Project Overview
2. Using Blend Modes to layer 3D Render Passes
3. Using the Brightness Contrast Effect to fix the refraction
4. Changing the car color using a Hue Saturation effect
5. Adding the Shadow pass and dealing with alpha issues
6. Using the Luma Track Matte to cut out our car
7. Adding the Shadows to our Matte
8. Using Color Correct tools to match our reflection
9. Creating a Lightwrap effect to blend the background and car
10. Adding a Matte Choke to fix a black outline
11. Color Correcting the Tires by drawing masks
12. Color Correcting the windshield using Keying effects
13. Color Correcting the shadow to match the background
14. Using the Match Grain effect for that final level of detail
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