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  • 爱给网提供海量的Maya资源素材免费下载, 本次作品为mp4 格式的级别1(level1), 本站编号31881963, 该Maya素材大小为121m, 时长为56分 21秒, 支持4K播放, 不同倍速播放 作者为SkinnySoundGuy, 更多精彩Maya素材,尽在爱给网。

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    译文: 级别 1 中我们将探索玛雅人的主要领域本培训系列 ' s 动力学引擎。我们将开始与基本的粒子发射,我们将建立每周工作将展示的力量和影响动画内玛雅多功能性的详细设置。本课程的重点是教我们的学生如何分析某种特别的效果和确定时间/成本最有效的方式去实现它。我们将总是争取扎实的理解的核心概念和如何调整以适应各种情况时覆盖自然现象、 变形几何和基本人群行为一般效果的设置。作为这一级别的一部分我们的学生将工作 3 主要任务作为个人和组。主题 CoveredParticle 排放 FundamentalsFields 与模拟 FundamentalsGeometry 更换 (实例) 粒子 CachingEffects MenuParticle 呈现 TypesParticle 目标与 CollisionsSoft 与刚性体 EffectsDynamic ConstraintsBaking simulationsParticle 呈现 TechniquesMAYA 动态水平 2 在本培训系列,我们将建立在坚实的基础,所得从玛雅动力学 1 级探索先进的粒子行为和扩大使用的流体模拟中我们的影响。学生还将介绍如何使用玛雅 ' s 核规划求解来创建连接布、 nParticles 和流体元件的优化的模拟。我们将密切注意使用玛雅流体和可能的应用不仅作为可呈现的元素,而且作为对颗粒物和可变形物体的受力。将覆盖 MEL 脚本,影响动画的一个基本领域,这将打开一个新的世界,控制和适应模拟的可能性。我们将学会使用 MEL 创建动态钻机并帮助处理重复性的任务。在视觉特效学习任何课程,我们将分析影响序列从电影,研究它们与确定最具成本效益的方式来实现类似像。在结束这一水平时,学生将有动力学引擎在玛雅和整体 FX 程序和技术广泛的知识。主题 CoverednParticlesNucleus SolvernClothMaya FluidsDifferent 应用程序的 FluidsMEL ScriptingCreating 动态 RigsThinking 喜欢 FX TD 原文: Level  1In this training series we will explore the main areas of the Maya's dynamics engine. We will begin with basic particle emission and we will build up week after week working on more elaborate setups that will showcase the power and versatility of effects animation within Maya. The focus of this course is to teach our students how to analyze a particular effect and determine the most time/cost effective way to achieve it.We will cover generic effects setups for natural phenomena, deformable geometry and basic crowd behaviors while always aiming towards a solid understanding of the core concepts and how to adapt them to suit a variety of situations. As part of this level our students will work in 3 main assignments both as individuals and in groups.Topics CoveredParticle Emission FundamentalsFields & Simulation FundamentalsGeometry Replacement (Instancing)Particle CachingEffects MenuParticle Render TypesParticle Goals & CollisionsSoft & Rigid Body EffectsDynamic ConstraintsBaking simulationsParticle Rendering TechniquesMAYA DYNAMICS LEVEL 2In this training series we will build on the solid foundation gained from Maya Dynamics Level 1 by exploring advanced particle behavior and expanding the use of fluids simulations in our effects. Students will also cover how to use Maya's Nucleus Solver to create optimized simulations connecting cloth, nParticles and fluid elements. We will pay close attention to the use of Maya fluids and the possible applications not only as renderable elements, but also as forces acting on particles and deformable objects.MEL Scripting, a fundamental area of effects animation, will be covered and this will open a new world of possibilities for controlling and adapting simulations. We will learn to use MEL to create dynamic rigs and to help deal with repetitive tasks. As with any course in VFX Learning, we will analyze effects sequences from films, study them and determine the most cost effective way to achieve similar looks. At the end of this level, students will have a broad knowledge of the dynamics engine in Maya and overall FX procedures and techniques.Topics CoverednParticlesNucleus SolvernClothMaya FluidsDifferent Applications of FluidsMEL ScriptingCreating Dynamic RigsThinking like an FX TD