Lynda - 3ds Max for Design Visualization

001 Welcome

002 Using the exercise files

003 Touring the user interface and selecting workspaces

004 Setting defaults

005 Exploring the standard templates

006 Linking to AutoCAD or Revit files

007 Substituting XREFed objects for linked geometry

008 Importing a SketchUp model

009 Importing an AutoCAD model with the SAT format

010 Drawing AEC extended walls

011 Inserting doors and windows into walls

012 Constraining doorknobs to doors

013 Creating parametric stairs

014 Creating parametric railings

015 Configuring the viewport background with a bitmap

016 Tracing a spline over the background image

017 Reshaping the spline profile

018 Lathing a 2D profile and configuring the resulting model

019 Creating walls with custom-shaped openings

020 Designing custom spline-based windows

021 Linking the transforms of the window to the wall opening

022 Using parametric modifiers and deformations

023 Shaping architectural moldings

024 Attaching versus grouping

025 Compounding objects with ProBooleans

026 Using the Paint Deform tools to sculpt a landscape

027 Sectioning a landscape into 2D contours

028 Building a landscape from contours

029 Conforming a pathway into a landscape

030 Painting on surfaces with Viewport Canvas

031 Understanding NURBS

032 Shaping a seat surface

033 Offsetting the seat surface and blending

034 Completing the chair model

035 Simulating a tablecloth

036 Creating a 3D tree and its rendering

037 Creating a tree with a rendering

038 Rendering grass with the hair and fur modifier

039 Applying Autodesk and Arch & Design materials

040 Analyzing a complex material

041 Placing cameras and composing scenes

042 Configuring photometric lights and casting shadows

043 Rendering architectural interiors with mental ray

044 Rendering outdoor scenes with the scanline renderer

045 Making time-lapse shadow studies

046 Animating a camera along a flight path

047 Next steps

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  • Lynda - 3ds Max for Design Visualization