01 - Course Overview - Course Overview
02 - Let"s Talk About VR! - Course Introduction
03 - Let"s Talk About VR! - 360 Compositing vs. Stereo Compositing
04 - Let"s Talk About VR! - VR Image Formats
05 - Let"s Talk About VR! - The Oculus Camera - Do We Need It
06 - Let"s Talk About VR! - Import VR Camera into Nuke
07 - Let"s Talk About VR! - Module Summary
08 - Making a VR Camera in Maya - Making a VR Camera Rig
09 - Making a VR Camera in Maya - Setting up the Museum
10 - Making a VR Camera in Maya - Rules of Placement
11 - Making a VR Camera in Maya - Manually Exporting Camera to Nuke
12 - Nuke Nodes in VR - Module Introduction
13 - Nuke Nodes in VR - Good Nodes vs. Bad Nodes
14 - Nuke Nodes in VR - Good Nodes vs. Bad Nodes Continued
15 - Nuke Nodes in VR - Summary Conclusion
16 - Stereoscopic Spherical Nuke Workflow - Setting up the Comp
17 - Stereoscopic Spherical Nuke Workflow - VR Toolsets for Proper Image Stacking
18 - Stereoscopic Spherical Nuke Workflow - Creating the OculusViewer Tool
19 - Stereoscopic Spherical Nuke Workflow - Different Output Formats for Headsets
20 - Stereoscopic Spherical Nuke Workflow - Summary Conclusion
21 - Let"s Put on the Headset! - VR Devices on the Market
22 - Let"s Put on the Headset! - Rules of VR Cinematography
23 - Let"s Put on the Headset! - Course Conclusion
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