01.介绍.and(01.Introduction.and)
02.设置图像平面中 Z 刷(02.Setting up image planes in ZBrush)
03.建造一幢出 Z 球(03.Building a block out with ZSpheres)
04.继续与块出(04.Continuing with the block out)
05.在窗体中迅速阻止(05.Quickly blocking in forms)
06.添加微妙的视觉感兴趣(06.Adding subtle visual interest)
07.充分利用平面变化教程(07.Fully utilizing plane changes Tutorial)
08.详细说明底层骨结构教程(08.Detailing underlying bone structures Tutorial)
09.精炼.我们.造型(09.Refining.our.sculpt)
10.添加.new.Sub.工具.建模.IN.3DS.Max(10.Adding.new.sub.tools.modeled.in.3ds.Max)
11.详细说明.The.new.网格.从.3DS.Max(11.Detailing.the.new.meshes.from.3ds.Max)
12.开始.The.Bug.眼睛(12.Starting.the.bug.eyes)
13.整理.The.高.保利.造型(13.Finishing.the.high.poly.sculpt)
14.Retopologizing.IN.拓扑异构酶枪(14.Retopologizing.in.TopoGun)
15.继续.to.重新拓扑.IN.拓扑异构酶枪(15.Continuing.to.retopologize.in.TopoGun)
16.uv.展开.使用.佩尔特.展开.工具(16.UV.unwrapping.using.pelt.unwrapping.tools)
17.更多.ON.uv.展开(17.More.on.UV.unwrapping)
18.继续.与.uv.展开(18.Continuing.with.UV.unwrapping)
19.整理.up.The.uv.展开(19.Finishing.up.the.UV.unwrapping)
20.投影.修饰符.and.烘烤(20.Projection.modifier.and.baking)
21.编辑.The.投影.笼子里(21.Editing.the.projection.cage)
22.烘烤.最后.地图(22.Baking.final.maps)
23.网格.制备.for.贴图(23.Mesh.preparation.for.texturing)
24.整理.网格.制备(24.Finishing.mesh.preparation)
25.纹理.烘烤.组织.and.清理(25.Texture.bake.organization.and.cleanup)
26.整理的纹理烘烤组织和清理教程(26.Finishing texture bake organization and cleanup Tutorial)
27.添加.基地.颜色(27.Adding.base.colors)
28.绘画.面具.IN.Photoshop(28.Painting.masks.in.Photoshop)
29.绘画.面具.IN.Z 刷(29.Painting.masks.in.ZBrush)
30.绘画.A.皮肤.基地.纹理(30.Painting.a.skin.base.texture)
31.添加.正常.覆盖物(31.Adding.normal.overlays)
32.生成.The.头发.纹理(32.Generating.the.hair.texture)
33.设置.up.头发.飞机(33.Setting.up.hair.planes)
34.复制.and.地方.头发.飞机(34.Duplicating.and.place.hair.planes)
35.生成.A.头发.正常.地图(35.Generating.a.hair.normal.map)
36.整理.The.头发.正常.地图(36.Finishing.the.hair.normal.map)
37.利用阿尔法教程(37.Utilizing alphas Tutorial)
38.生成.A.镜面.地图(38.Generating.a.specular.map)
39.生成.A.光泽度.地图(39.Generating.a.glossiness.map)
40.查看.最后.材料(40.Viewing.final.materials)
41.构成.The.模型(41.Posing.the.model)
42.开始.The.最后.渲染(42.Starting.the.final.render)
43.继续.to.工作.ON.The.最后.渲染(43.Continuing.to.work.on.the.final.render)
44.整理.我们.渲染(44.Finishing.our.render)
45.提交.文件(45.Submission.File)