01 - Course Overview - Course Overview
02 - Getting Started With Pyro - Creating a Pyro Simulation in Less Than 60 Seconds
03 - Getting Started With Pyro - Exploring the Fluid Source Node
04 - Getting Started With Pyro - Overview of the Pyro Simulation
05 - Getting Started With Pyro - Exporting and Rendering Pyro Data
06 - Creating A Campfire - The Campfire Scene and Geometry Prep
07 - Creating A Campfire - Setting up the Pyro Simulation
08 - Creating A Campfire - Creating Additional Sources and Collisions
09 - Creating A Campfire - Improving the Look of the Fire
10 - Creating A Campfire - Exporting the Fire
11 - Creating A Campfire - Adding Embers
12 - Creating Sources for the Snake Fire Breath - The Snake Fire Scene and Geometry Prep
13 - Creating Sources for the Snake Fire Breath - Isolating Emitter Geometry and Calculating Velocity
14 - Creating Sources for the Snake Fire Breath - Simulating a Particle-based Emitter
15 - Creating Sources for the Snake Fire Breath - Creating a Source Fluid from the Particle Simulation
16 - Creating Sources for the Snake Fire Breath - Making Collision Objects and Sim Bounds
17 - Simulating the Snake Fire Breath - Setting up the Fire Breath Pyro Sim
18 - Simulating the Snake Fire Breath - Improving Fire Look with Fuel Advection and Shaping
19 - Simulating the Snake Fire Breath - Modifying Source and Additional Pyro Shaping
20 - Simulating the Snake Fire Breath - Further Source Tweaks and Making New Colliders
21 - Simulating the Snake Fire Breath - Using Additional Fields to Add Complexity to Colliders
22 - Simulating the Snake Fire Breath - Exporting the Fire Breath Sim and Adding Embers
23 - Rendering the Campfire - Setting up Lights for the Campfire Scene
24 - Rendering the Campfire - Applying and Tweaking a Pyro Material for the Campfire
25 - Rendering the Campfire - Creating a Meshlight for the Campfire
26 - Rendering the Campfire - Setting up a Mantra Node and Rendering the Campfire
27 - Rendering the Fire Breath - Setting up Lights for the Snake Fire Scene
28 - Rendering the Fire Breath - Applying and Tweaking a Pyro Material for the Snake Fire
29 - Rendering the Fire Breath - Creating a Meshlight and Creating Render Passes for the Snake Fire
30 - Rendering the Fire Breath - Compositing the Final Snake Fire Render
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